Final Fantasy 7 Remake hit store shelves on Friday, but its ending managed to cause controversy among fans before it even launched. As complications stemming from COVID-19 spread caused physical copies of the game to be sold in Australia and parts of Europe early, some fans managed to beat the game before Friday.
For those unaware, Final Fantasy 7 Remake is the first part in the Remake project. It takes the first act of the original -- Cloud Strife and company's exploits in Midgar, the first of many cities visited -- and turns it into an entire game.
Both director Tetsuya Nomura and producer Yoshinori Kitase said there would be some changes to the game's story. The big questions going into 7 Remake were whether Midgar's section would work as a full arc, and if alterations to the story would be truly significant.
The final boss of 7 Remake is Sephiroth. This is a bit of surprise. In the original, Sephiroth, thought to be dead, makes his return known by killing President Shinra and taking Jenova's remnants from the labs within Shinra HQ. This prompts Cloud and the gang to go out into the world to stop Sephiroth from killing everyone/everything.
This still happens, more or less, in Remake. But then, after you escape from Shinra HQ, instead of going out into the world to find Sephiroth, Sephiroth finds you.
In the clash that follows, it's revealed that there are alternate timelines and that Sephiroth is aware that in a previous timeline -- the original Final Fantasy 7 -- he's ultimately defeated.
To explain that, we need to back up to the beginning of the game.
After the first chapter, in which Cloud and Barret destroy a Mako reactor, you chance upon Aerith (or, as she's lovingly referred to, "Flower Peddler"). Cloud sees a vision of Sephiroth, and then after a brief chat with Aerith the two are surrounded by ghostly creatures that look like Dementors from Harry Potter.
These creatures appear throughout the game at seemingly random times, often causing you trouble but at certain points saving you. Towards the end of Remake, Red XIII escapes Hojo's lab and joins your party (as an uncontrollable player). He explains that these creatures are called Whispers.
"Perhaps best described as arbiters of fate," XIII explains. "They are drawn to those who attempt to alter destiny's course and ensure they do not."
In other words, the shadow cloaks rock up any time Remake looks like it'll diverge from the original (remember, the events of 1997's Final Fantasy 7 have already happened in an earlier timeline).
If you've played Remake, you may recall some such moments. Toward the end of the game, Barret is impaled by Sephiroth. It looks like he's done for -- until it's revealed a Whisper shielded the blow and saved him. Earlier, Professor Hojo, confronted by Cloud and co., is about to explain that Cloud never actually was a Soldier -- something Cloud's not meant to learn until much later -- before he's dragged away by Whispers.
The very first time we see the Whispers when Cloud meets Aerith, they appear to scare Aerith off. She's meant to leave before the Shinra infantry arrives, but her and Cloud just kept yammering on. So the Whispers intervened.
There's a cool reference to the alternate timelines here too. Cloud lays eyes on Aerith just before the Whispers appear but, before he can talk to her, he sees a vision of Sephiroth. "You're too weak to save anyone," Sephiroth, after conspicuously putting his hand on Aerith's shoulder, tells Cloud. (Sephiroth kills Aerith in the original.)
Another side, another story
OK, so the Whispers are here to keep everything on track. Cool, but no big deal right? Well, to get to Sephiroth in Remake you have to first beat the Whisper Harbinger, who's kind of like the king of all Whispers. This is orchestrated by Sephiroth himself: He knows if the Whispers keep everything on track, he'll ultimately lose. So he opens up a portal to another dimension in which you face -- and destroy -- the Whisper Harbinger.
The game ends with the gang deciding to leave Midgar to stop Sephiroth, just like they do in the original. But now, with the Whispers being eliminated, major elements of the story will change. From here on out, subsequent games in the 7 Remake project won't follow the original's story as closely as this game did.
Case in point: Zack Fair.
Zack Fair is known in the original as Cloud's mentor. He's also the protagonist of Crisis Core: Final Fantasy 7, a prequel to the original (that totally rocked). In both of those games, Zack is shown to be killed by Shinra infantry as he travels with a comatose Cloud to Midgar. (Both Zack and Cloud were being experimented on by Hojo, and Cloud was knocked out, still feeling the effects of Mako poisoning.) Crisis Core shows this with tremendous drama, as Zack takes down scores of Shinra goons before being gunned down.
After you eliminate the Whispers in Remake, you're shown a montage of what's going on in Midgar as your crew leaves. Rufus becomes the new president of Shinra; nothing weird about that. Biggs is seen recovering at his old orphanage; weird, he died in the original. But most importantly, Zack is seen surviving the Shinra onslaught and carrying Cloud to Midgar.
It's not 100% clear what this means -- fans will likely share theories about timelines and dimensions and fate until the next game in the series comes out. But it means that Zack is still alive, and is likely to play a big part in 7 Remake's sequel.
In other words, Final Fantasy 7 Remake part two won't really be a remake at all.
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